> Here is the corrected helix.
Cool, except it still isn't precisely correct.
Like you said earlier,
there's a helix thrown by each blade, therefore
there should be two on
the drawing (a three bladed prop would have
three helixes, and so on).
I've no problem with omitting the extra
helix(es) for clarity, but you
should put that in the caption.
Also, the core element which the spiral circles
(the prop tip path?)
does not actually exist as a drag element. You
could remove it, or if
removing it would hurt the clarity, can you
reduce it to a thin solid
line?
And finally, for all the marbles, the helix
needs to gradually get
bigger, with vortex helix tube also getting
bigger and more diffuse. I
don't imagine you'll make those changes, but I
did want to have it
recorded.
Russell
All good points.
No problem up until the getting bigger bit :)
I don't think that is possible in Rhino.
--
Paul Lamar ...No rotor no motor.
I get a headache just thinking about how to do
that in SolidWorks!!
Scott Carroll
Actually its pretty easy, I did one.. and was
going to send the file to Paul but it was 1.9mb
and I didn't want to tie up his bandwidth..
There's actually several ways to do it, as
well..
you could make it in the proper form [ not a
linear expansion but rather a parabolic shape..
or is
that hyperbolic] either way... its very doable..
I did a simple linear one in about 2-3 minutes..
mind you
I already had the prop model..
Jarrett
Send away Jarrett.
Paul Lamar ...No rotor no motor.
Here ya go Paul, my gift to you.. :-)
I took the time to go back and give it the proper
divergent "look" of which
a prop's airflow "goes".. at least thats the way I
remember it's supposed to.
Jarrett
Did you mean to send an igs? What do I do with it? :)
OK I loaded it into Rhino and rendered it.
Here it is. Good work Jarrett
Paul Lamar ...No rotor no motor.
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