Subject: STOL canard performance.]
From: Rotary Engine
Date: 8/29/2007, 4:13 PM
To: AARotary Engine



    PLEASE somebody look at these equations
    and tell me where I am going wrong. There must be a mistake in here
    somewhere.


    *********************************************************************


    CLS
    Weight = 1900 'pounds
    statthrust = 2000 'pounds
    distance = 0 'feet
    FlatPlate = 4 'square feet
    PropEff = .8
    HP = 300 '1 HP = 550 pound foot per second
    FPS = .001
    distance = .001

    PRINT "Time Drag HP NetThrust G's FPS MPH Feet"
    PRINT

    FOR time = .1 TO 4.6 STEP .1

    PRINT USING "###.#"; time;

    Drag = FlatPlate * MPH ^ 2 * .0026

    PRINT USING "#######.##"; Drag;

    PRINT USING " #####"; HP;

    Thrust = (HP * 550 * PropEff) / FPS

    IF Thrust > 2000 THEN Thrust = 2000 'lower limit for thrust

    NetThrust = Thrust - Drag

    PRINT USING "#########"; NetThrust;

    Gs = NetThrust / Weight
    PRINT USING " ##.##"; Gs;
    velincFPS = Gs * 32 * .1

    VEL = VEL + velincFPS
    PRINT USING "#########"; VEL;
    MPH = 60 / 88 * VEL
    PRINT USING "######"; MPH;
    distance = (VEL * time) + distance
    PRINT USING "########"; distance
    NEXT

    You can only climb straight up for a few seconds so you better
    start pitching over right away or its going to hang on the
    prop. This program assumes you are going to pitch over right
    away. If you don't the velocity will drop to near zero and the
    the airplane will stop climbing vertically. It also assumes the prop
    pitch is adjusted for maximum thrust at all times.

    Top speed will be limited by the rotor tips going supersonic.

    Paul Lamar ...No rotor no motor.


    Paul,
    The way I read your data, at takeoff, your are making 6.66 lbs of
    thrust per
    hp. At 11,000 ft you are making 9.18 lbs of thrust per hp. I think that
    portion of your formula is inverted, as the other attached chart
    shows the
    prop loosing thrust with airspeed (and air density), not gaining.
    The other thing is the velocity appears to be gaining at a steady
    rate and
    it should be decaying in proportion to the vertical g force.
    As a reality check, look up the gross weight of a 300 hp helicopter
    and what
    it's vertical performance is.
    Larry

    Thanks Larry. I'll check it over.
    --
    Paul Lamar ...No rotor no motor.

    Thanks Larry for your help in finding those errors and thinking
    about it.
    I lost focus there for a minute. This is not altitude. It is
    distance traveled
    through an arc over.

    I added altitude compensation to the HP by mistake. I removed it in
    this version.

    I am assuming the aircraft is going to pitch over once it reaches
    flying speed around 70 MPH and at around 1000 feet so this is mostly
    a crude
    approximation of the vertical and horizontal acceleration up to four
    seconds.

    No need for altitude effect on HP below 1000 feet.

    This model needs to be refined to add the effects of gravity and
    perhaps induced
    drag due to lift. Gravity hardly affects the acceleration in horizontal
    mode and induced drag due to lift hardly affects it in vertical mode.
    I will probably assume the flight path is an arc consisting of one
    quarter of a circle and calculate the various forces based on
    that assumption. This is new to me but I am sure it was new to the
    Osprey designers as well. I notice the Osprey starts moving forward
    almost immediately and within a few hundred feet of altitude.

    I'll refine the model more later.

    Here is a chart showing rotor diameter tip speeds using the
    6.24 PSRU ratio. We are going to be limited to about a 12 to 14 foot
    rotor due to the forward velocity vector adding to these tip
    velocity numbers approaching Mach 1. That means the blade area must
    be large
    enough to absorb the HP available and provide the thrust required.
    I am sure Perry is working on this as we speak.

    The Osprey is affected by this same phenomena but it has the advantages
    of twice the disk area. The name of the game in vertical take off
    is a low rotor disk loading.

    The engine and rotor RPM will probably be forced to slow due to tip
    mach effects
    at WOT as the airplane pitches over and builds forward speed with a
    consequent
    loss in available Horse Power. Fortunately we don't need all that HP
    in forward
    flight anyway nor do we want to run the engine at 8500 RPM continuously.

    We are very fortunate indeed to have a very low cost engine with such
    an exceptional power to weight ratio as the Mazda p-port Wankel
    for this application.
    --
    Paul Lamar ...No rotor no motor.



    The control surface on the canard (the elevator) will act as a stator
    vane of sorts. The size of this could be increased, and when in hover
    mode, the whole canard could be pitched to increase effectiveness. It
    will help the craft pitch over at a low speed, plus help in very low
    speed translational flight by vectoring the thrust created by the rotor
    disc. Further control could be achieved by adding a rhino rudder
    (forward vertical stab) like a Rutan Defiant has.

    As a side note, the Variezes and LongEZ's will recover from tail slides
    without undue drama - just pitch over and fly away.


    Regards,

    Matt-



I'm still playing with it. A lot of fun. After I get it flying well I'll
remove the landing gear and winglets and add the upper and lower
vertical stabilizers for landing.

Perry Mick


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